Narrative Design
During Sprint II of the project I have managed to complete the full narrative for the project. It consisted of prologue, 5 scenes for each of the 3 reincarnations (only 1 reincarnation was utilised in the final version), epilogue, and all variations for each of the 3 endings.
In earlier stages of concept development I also wrote a full backstory of the main character, which was later utilised when creating interactable memories.
Who is the Player in the Story?
The player is a regular person. The narrative and backstory were mostly written without specifying the gender of the main character, as it isn’t essential to the story. During development stage I am planning to enable the choice between male and female body type to increase the game’s immersion.
Prototyping
Prototype of the simplified Afterlife gameplay made in Inky.
